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Always_4wards
07-08-2006, 04:45 AM
http://img216.imageshack.us/img216/5223/kickflip6tl.gif (http://imageshack.us)

It's my very first GIF animation, yeah i know the length of the board changes, but i couldnt be bothred going back and changing it. I just wanted to know what you thought, or any ways that can improve or anything. Don't be harsh, only constructive critisism. Thankyou in advance.

∞infinite∞
07-08-2006, 04:46 AM
What did you make it with?

nefarious
07-08-2006, 04:48 AM
It only quarter flips?

Try upping the framerate alittle also..

Always_4wards
07-08-2006, 04:53 AM
I used Ulead GIF animator, which is just some random trial thing i got off download.com,

and yeah it only quater flips, i guess i should have created another frame for the flip. I was going for the slowmo type of thing while he was in the air, but obviously it didn't create the affect i was looking for. I'll even it out.

nefarious
07-08-2006, 04:59 AM
Here's a tip for ub3r looking kickflips.

Use 10 or more frames jsut for the flip

Pop
45 degrees
Graphic
45 degrees
upside down
45 degrees
grip
45 degrees
either catch here or put a frame where it levels out first
-catch if you didn't jsut then
land.

Always_4wards
07-08-2006, 05:04 AM
Here's a tip for ub3r looking kickflips.

Use 10 or more frames jsut for the flip

Pop
45 degrees
Graphic
45 degrees
upside down
45 degrees
grip
45 degrees
either catch here or put a frame where it levels out first
-catch if you didn't jsut then
land.
Ok cheers.

nefarious
07-08-2006, 05:09 AM
And increase the framerate..

15-20 (any where between,, and including them) per second is fine.

deadmilkmen226
07-08-2006, 06:18 AM
Yeah, you're missing quite a few frames. And if you really want your GIF to look good, change the way his arms are positioned in each frame, as if he's really setting up and popping and swinging his arms and such.

Adio Skater
07-09-2006, 04:25 AM
well its good for a first timer, but next time, try to put a bit more frames to give it a smooth look.